Keywords: SphereParts.png en A sphere broken up into two overlapping slightly more than hemispheres and their intersection Own work using POV-Ray RobHar 2008-12-15 Data file The following is the POV-Ray code used to produce this output include colors inc include shapes inc camera location <0 2 -3> look_at <0 0 0> object sphere <0 0 0> 1 texture pigment color Blue finish ambient 0 3 clipped_by plane -y 0 1 rotate <23 0 23> translate <-0 2 0 4 0 2> object sphere <0 0 0> 1 texture pigment color Red finish ambient 0 3 clipped_by plane y 0 1 rotate <23 0 23> translate <0 2 -0 4 -0 1> object sphere <0 0 0> 1 texture pigment color Green finish ambient 0 3 clipped_by plane y 0 1 clipped_by plane -y 0 1 rotate <23 0 23> plane <0 1 0> -1 2 no_image text ttf cyrvetic ttf A 0 05 0 pigment Blue finish ambient 0 3 scale 0 3 translate -1 53 x +0 y -0 5 z rotate <33 7 0 0> text ttf cyrvetic ttf B 0 05 0 pigment Red finish ambient 0 3 scale 0 3 translate -1 06 x -0 84 y -0 5 z rotate <33 7 0 0> text ttf cyrvetic ttf A B 0 05 0 pigment Green finish ambient 0 3 scale 0 3 translate -1 53 x -0 42 y -0 5 z rotate <33 7 0 0> text ttf cyrvetic ttf U 0 05 0 pigment Green finish ambient 0 3 rotate <180 0 0> scale 0 3 translate -1 39 x -0 2 y -0 5 z rotate <33 7 0 0> light_source <0 3 -2> color White Spheres Algebraic topology Geometry diagrams Created with Persistence of Vision |