Keywords: SphereCover.png en A covering of a sphere by two overlapping slightly more than hemispheres and their intersection Own work using POV-Ray RobHar 2008-12-16 Data file The following is the POV-Ray code used to produce this output include colors inc include shapes inc include textures inc camera location <0 2 -3> look_at <0 0 0> //Blue part object sphere <0 0 0> 1 texture pigment checker color Blue color rgb <0 5 0 5 1> scale 0 25 finish ambient 0 3 clipped_by plane -y -0 15 rotate <23 0 23> //Red part object sphere <0 0 0> 1 texture pigment checker color rgb <1 0 5 0 5> color Red scale 0 25 finish ambient 0 3 clipped_by plane y -0 15 rotate <23 0 23> //Middle part object sphere <0 0 0> 1 texture pigment checker color Blue color rgb Red scale 0 25 finish ambient 0 3 clipped_by plane y 0 15 clipped_by plane -y 0 15 rotate <23 0 23> //Blue line object sphere <0 0 0> 1 001 texture pigment checker color Red color Blue scale 0 25 finish ambient 0 3 clipped_by plane y 0 150 clipped_by plane -y -0 14 rotate <23 0 23> //Red line object sphere <0 0 0> 1 001 texture pigment checker color Red color Blue scale 0 25 finish ambient 0 3 clipped_by plane -y 0 150 clipped_by plane y -0 14 rotate <23 0 23> plane <0 1 0> -1 no_image text ttf cyrvetic ttf A 0 05 0 pigment Blue finish ambient 0 3 scale 0 3 translate -1 39 x +0 y -0 5 z rotate <33 7 0 0> text ttf cyrvetic ttf B 0 05 0 pigment Red finish ambient 0 3 scale 0 3 translate -1 06 x -0 84 y -0 5 z rotate <33 7 0 0> text ttf cyrvetic ttf A B 0 05 0 pigment checker color Blue color rgb Red scale 0 1 finish ambient 0 3 scale 0 3 translate -1 53 x -0 42 y -0 5 z rotate <33 7 0 0> text ttf cyrvetic ttf U 0 05 0 pigment checker color Blue color rgb Red scale 0 1 finish ambient 0 3 rotate <180 0 0> scale 0 3 translate -1 39 x -0 2 y -0 5 z rotate <33 7 0 0> light_source <0 3 -2> color White Spheres Algebraic topology Geometry diagrams Created with Persistence of Vision |